Game Development with Phaser and TypeScript
In this course we will take a look at the game development process, starting with the idea and ending with the release, marketing and monetization. The game engine we will use is Phaser and we will writing the code with TypeScript. We will create a game from scratch and publish it on the android store, showing every step along the way.
EXERCISES
Take a look at the lectures for this course.
5. Phaser Basics with TypeScript
6. Cow Vs Butcher - Preloader and Boot
7. Cow Vs Butcher - Main Menu, Blood / Bones Emitters
Creating the main menu, blood, bones emitters.