Game Development with Phaser and TypeScript
In this course we will take a look at the game development process, starting with the idea and ending with the release, marketing and monetization. The game engine we will use is Phaser and we will writing the code with TypeScript. We will create a game from scratch and publish it on the android store, showing every step along the way.
My name is Martin Antonov, age 24. I graduated Mathematics at the University of Warwick in 2012. Once I completed my studies at Warwick, I was appointed IB Mathematics SL/HL teacher at one of the best private secondary schools in Bulgaria. The year following I completed a one year course at the Telerik Software Academy.
I am also an entrepreneur and business advisor with multiple start-up projects and one successfully sold business, which I started when I was 17, among others.
Currently, I am a Co-Founder, Game Developer and Game Designer at Fractal Games and a teaching fellow at Zariba Game Academy.
I am highly addicted to computer games, tennis, chess, pool, snowboard and many others, so if you want to chat or have a game feel free to do so.